Slave maker 3 winry mod#
mod = (5 + level/3) + applicable promotion bonues, rounded down. Added GP "individual modifier" system.
Slave maker 3 winry code#
You still have to write some code for your action to calculate the potential payoff (or you can just supply a proxy fixed value). Basically, anyone who can code Lua should be able to add a new action (including a spell) without opening up the AI code file. The system is getting really generic now, which is good.
![slave maker 3 winry slave maker 3 winry](http://b-club.be/wp-content/pics/slave-maker-3-full-download-6.png)
Major overhaul of GP AI (again) to allow AI to learn all of its "values" for an action based on action definition (an action is defined in an EaActions table and by a few optional action-specific methods).Added Proselytize and various Druid rituals to allow active religious conversion.Deleted almost all base promotions and added mod's own promotions.Created system to allow GPs to gain experience and take promotions.Added wildlands mechanic for pantheistic civs.Added major prophecies (actions for the Devout GP class) and lots of Lua logic for religion founding (no AI yet).Added Lua logic to determine "fallen" state and dominant civilization religions.Added alternative Theism policy branch for the fallen (mirrors the normal Theism branch and is displayed in its place for any fallen civilization).Added Pantheism and Theism policy branches.(This is good because I can now finish base GP AIs, Artist and Warrior, and start adding phase 2 GP AIs.)
![slave maker 3 winry slave maker 3 winry](https://gamefabrique.com/storage/screenshots/pc/slave-maker-3-05.png)
All AI movement was broken in 20120701 (post-patch vanilla) but it is no longer broken in G&K-converted mod. Re-enabled GP AI and it is working!, at least for merchants.Note that magic will be very limited in phase 2 with a simplified mana system and just enough spells to make the victory conditions work. Druid is subclass of both Devout and Arcane Practitioner. Added GP class Arcane Practitioner with subclasses: Witch, Wizard, Sorcerer.Added GP class Devout with subclasses: Priest, Paladin, Druid.Added religions w/ initial beliefs (all religions have fixed beliefs, though some beliefs gained later by policy).11/28 update: alpha official release day is 21 December 2012. See post#2 for tips if you want to start it and look around at the new mechanics. I'm posting code now for folks that want to follow development, or for code vultures that want to pick it apart for useful bits. Pre-alpha download: Ea 20120701 Warning!!! This is early development code! It is going to be many months before this mod is ready for testing, let alone a good playable game. Your small tribe has no lore, no epic tales of heroes or gods from times past. All will pass in time (except perhaps for the ageless). Some of these individuals will become leaders. Heroes and other great people will arise from the ranks of armies tested in battle, from places of arcane or divine study, or from the alleyways of your most corrupt cities. Its character will develop over time based on achievements, discoveries, geography and other factors. Your civilization will soon acquire a name.
![slave maker 3 winry slave maker 3 winry](https://gamefabrique.com/screenshots2/pc/slave-maker-3-04.big.jpg)
At least not yet.You begin knowing only that you are a small tribe, belonging to one of three races, without name, leader or history. Given Facebook’s partnership with EA to bring the game to Oculus, it seems unlikely that a Steam or PlayStation VR version is in the works. Medal of Honor: Above and Beyond will be launching in 2020. As you complete your tour of duty across Europe, you’ll collaborate with the French Resistance, working to sabotage Nazi operations from behind enemy lines. You’ll play as an Allied agent of the Office of Strategic Services (OSS), tasked with infiltrating, outgunning, and outsmarting the Nazi war machine. It wouldn’t be a World War II shooter without Normandy now, would it? Here’s the official blurb: The game looks stunning in motion and as preview start to surface (select media got a chance to see an early build of the game) Medal of Honor: Above and Beyond is starting to generate some buzz.Īccording to those who have seen the game in action, it will feature both multiplayer as well as a singleplayer campaign spanning 10 hours split between three acts across Europe, featuring iconic battles including Normandy.